Entry tags:
Application
Applications
Join the Game
ALLOWED CHARACTERS
Notes:Please do not link from your journal, make sure all the content is pasted into the comment(s).
- We now operate ROLLING APPLICATIONS that are always open. You can submit 1 character anytime in a month!
- Our application process has become simplified due to staffing changes, please take note!
- As apps are always open, reserves are NO LONGER REQUIRED. Please simply complete the application below and post when you are ready.
- If two people apply for the same character, the first to post their application will be assessed. The second application will only be considered if the first is declined.
- However, we do allow UP TO TWO versions of each character in game. The second applicant would therefore be permitted to apply for an AU version of that character if they so choose.
- Agents of D.E.S.T.I.N.Y. or antagonist applications will open on November 4. These characters are either brainwashed (quick resolution) or coerced (slow-play resolution, long-term espionage) to help usher in the apocalypse. More information here!
OOC:
Player Name: Provide your handle
Age: Indicate you are 18+; players less than 18 years-of-age are not permitted
Contact: One or more of Plurk, PM, or Discord are needed
IC:
Character Name: Mrs. Handsome
Canon: Indicate which version if there are multiple (e.g., book to movie)
CANON POINT: Briefly describe in a sentence.
CRAU: Yes/No, please link the game/musebox the character is from
Age: Note that characters below 16 years of age should be apped with caution, as self-sufficiency/autonomy are extremely important. Heavy interdependency and neglect risks should be OOCly opt-in.
AGENT OF DESTINY: Yes/No, "Brainwashed" or "Coerced." Brainwash agents will be captured in-game and start to remember themselves within 1-2 months of play; coerced agents are knowingly helping the other side but under duress. Antagonists cannot begin gameplay until November 4, 2017, but you may feel free to apply and plot before then!
Background: Brief summary as possible, Wiki links preferred. If you wish to write your own, please us bullet points and be concise, 250-800 words. Please avoid over-describing the world or any jargon, focus more on key points in personality development (see above), changes wrought by CRAU and important CRAU relationships, and events that are likely to be regarded as offensive or sensitive material.
Powers/Abilities: Bullet list preferred. 1-400 words. Include non-human weaknesses/limits and superlative skills. Estimate numerical limits (weight, distance, speed, etc.). At the mods' discretion, destructive capacity may be scaled down based on a maximum lift of 5 tons (~2 full-sized cars).
Starting Equipment: Name your daemon, describe its form (max 50 words), and list any other items the character will be arriving with. Note highly destructive items will be controlled by metaplot. If you have critters that have powers or special abilities, please describe them briefly.
Samples: 1 required, may be from any meme, game, or setting; however, it should have been written within the last year. They should also be written from your preferred canon point.
In-Universe:
Exit Strategy: Maximum of 200 words. If your character is an agent of D.E.S.T.I.N.Y./antagonist, describe what D.E.S.T.I.N.Y. agents did to them (e.g., torture/magical brainwashing, or family held hostage/apocalypse postponed).
For non-antagonists, tell us how the D.E.S.T.I.N.Y. apocalypse and the enemy appeared in their world, then describe the technology or magic the character used to escape their world. Note any characters they are arriving with (i.e., 'group app') including usernames. This may be used for future plot, but don't worry too much about perfect consistency with your group mate/castmates/etc.— adjustments can be made later. We just want you to be thinking about it. All characters start on the beach.
Applications
Who's Allowed?
✔ CRAU, or characters who have experienced life in other games/museboxes. 'Partial CRAU' is not allowed, but if you apply in fresh, you will be able to obtain memories of CRAU during special events.
✔ Original characters
✔ Canon characters who must personally appear and preferably have a speaking role in the material of the canon point (specific episodes, books, films, etc.). You cannot app a minor/supporting character and headcanon the substance of their personality, or extrapolate a character's off-screen activities from material that only their canonmates were seen in
✔ Child characters (see Age warning in the Application section; note that self-sufficiency is important and other characters and players will not be forced to face consequences for failing to take on a dependent without careful OOC plotting)
✔ Multiple iterations of the same canon character are allowed. The two versions must be at least one with CRAU. The current maximum is 2 of each character. This may be raised by 1 if the character exists in another form of media and is determined to be sufficiently different.
✔ Non-human characters (greatest height in all directions is 30 feet; weird genitalia is fine as long as no one has to deal with it if they don't want to)
✔ Agents of D.E.S.T.I.N.Y., allowed as of November 4
✘
✘ Characters who must kill sentient beings (compulsion, physical appetites/dependence, etc.); there are limited NPCs and escalating ICC may render your character unplayable
Players should consider introducing themselves to players of close canon CR before they app. However, this is only required in the case of a group application (castmates arriving together from the same version and canon point of their world), or if you are apping the second version of an existing canon character. The purpose of this is not to mandate approval, but to initiate and encourage intra-cast communication.
application
PLAYER NAME: Jenny
AGE: 27
CONTACT:
INVITED BY: Chinatown and Ellie.
IC:
CHARACTER NAME: Tamsin
CANON: Lost Girl
CANON POINT: End of 4x08, "Groundhog Fae," just as she and Bo part for the night.
CRAU: Nope!
AGE: Early 30s? Tamsin's never given an age in canon, though it'd be semi-pointless if she was because of how quickly she grows into adulthood and the whole reincarnation thing.
BACKGROUND:
POWERS:
STARTING EQUIPMENT: The clothes on her back and her daemon, a pygmy goat by the name of Whiskeyd.
SAMPLES: TDM | TFLN-style texting threads.
In-Universe:
EXIT STRATEGY: Just moments after Tamsin left the clubhouse and Bo behind for the night, the ground shook beneath her feet, eventually cracking down the middle of the road. It was like the worst earthquake imaginable and when she turned back to the clubhouse, desperate to get back to the people she cared about, but was greeted instead by a portal with no view whatsoever of the clubhouse. Seeing no other way out, and hearing what could only be the destruction of said clubhouse, Tamsin jumped through the portal after what felt like an eternity (but was only really about ten seconds) of hesitation. Unsure where the portal was meant to go, she was bumped unceremoniously into the ocean outside of Xistentia, wondering and worrying that she'd left her friends to die.
MORALITY: Tamsin is Dark Fae, which means that she does whatever she needs to do to get the job done and doesn't care too much about the moral or legal consequences. She doesn't outright murder people - at least without a reason - but certainly doesn't mind roughing them up a bit. Or a lot. She does have a conscience, however, and feels deep regret for the pact she made with the Wanderer regarding Bo (though arguably that's because they have a connection now). Tamsin is looking to actually redeem herself in her final life, realizing that time is running out to be a good person and make amends for the wrongs she's committed. It's a path of growth for her and as she continues along it, she begins growing a stronger and more defined moral code.
WAR ATTITUDES: Tamsin will be on the front lines of any war, so long as she feels the cause is just and good. She's a Valkyrie; she's drawn by the call of battle, and not just because she and her sisters take the souls of those lost during battle to Valhalla.
INTIMATE RELATIONSHIPS: Tamsin is not afraid of embracing her sexuality at all; casual sex is something she enjoys quite a bit, with either gender. It's the emotions that get really tricky, especially since she'll be coming in at a time when she's got strong romantic feelings for Bo developing. She's slow to befriend people but when she does, she's a loyal and reliable person to have around and tends to spend a lot of time with those closest to her. She's prickly and abrasive, and definitely no stranger to negative relationships, so she'll be a good character for engagement all the way around.
COMMUNITY CONTRIBUTIONS: Tamsin will probably join up with any kind of police force/guard force that develops, or will offer to teach self-defense and combat lessons. She's got a lot of skills that could help protect people, and I could see her doing something like that in an effort to redeem herself for past fuck-ups.
ACCEPTED
no subject