Entry tags:
Application
Applications
Join the Game
ALLOWED CHARACTERS
Notes:Please do not link from your journal, make sure all the content is pasted into the comment(s).
- We now operate ROLLING APPLICATIONS that are always open. You can submit 1 character anytime in a month!
- Our application process has become simplified due to staffing changes, please take note!
- As apps are always open, reserves are NO LONGER REQUIRED. Please simply complete the application below and post when you are ready.
- If two people apply for the same character, the first to post their application will be assessed. The second application will only be considered if the first is declined.
- However, we do allow UP TO TWO versions of each character in game. The second applicant would therefore be permitted to apply for an AU version of that character if they so choose.
- Agents of D.E.S.T.I.N.Y. or antagonist applications will open on November 4. These characters are either brainwashed (quick resolution) or coerced (slow-play resolution, long-term espionage) to help usher in the apocalypse. More information here!
OOC:
Player Name: Provide your handle
Age: Indicate you are 18+; players less than 18 years-of-age are not permitted
Contact: One or more of Plurk, PM, or Discord are needed
IC:
Character Name: Mrs. Handsome
Canon: Indicate which version if there are multiple (e.g., book to movie)
CANON POINT: Briefly describe in a sentence.
CRAU: Yes/No, please link the game/musebox the character is from
Age: Note that characters below 16 years of age should be apped with caution, as self-sufficiency/autonomy are extremely important. Heavy interdependency and neglect risks should be OOCly opt-in.
AGENT OF DESTINY: Yes/No, "Brainwashed" or "Coerced." Brainwash agents will be captured in-game and start to remember themselves within 1-2 months of play; coerced agents are knowingly helping the other side but under duress. Antagonists cannot begin gameplay until November 4, 2017, but you may feel free to apply and plot before then!
Background: Brief summary as possible, Wiki links preferred. If you wish to write your own, please us bullet points and be concise, 250-800 words. Please avoid over-describing the world or any jargon, focus more on key points in personality development (see above), changes wrought by CRAU and important CRAU relationships, and events that are likely to be regarded as offensive or sensitive material.
Powers/Abilities: Bullet list preferred. 1-400 words. Include non-human weaknesses/limits and superlative skills. Estimate numerical limits (weight, distance, speed, etc.). At the mods' discretion, destructive capacity may be scaled down based on a maximum lift of 5 tons (~2 full-sized cars).
Starting Equipment: Name your daemon, describe its form (max 50 words), and list any other items the character will be arriving with. Note highly destructive items will be controlled by metaplot. If you have critters that have powers or special abilities, please describe them briefly.
Samples: 1 required, may be from any meme, game, or setting; however, it should have been written within the last year. They should also be written from your preferred canon point.
In-Universe:
Exit Strategy: Maximum of 200 words. If your character is an agent of D.E.S.T.I.N.Y./antagonist, describe what D.E.S.T.I.N.Y. agents did to them (e.g., torture/magical brainwashing, or family held hostage/apocalypse postponed).
For non-antagonists, tell us how the D.E.S.T.I.N.Y. apocalypse and the enemy appeared in their world, then describe the technology or magic the character used to escape their world. Note any characters they are arriving with (i.e., 'group app') including usernames. This may be used for future plot, but don't worry too much about perfect consistency with your group mate/castmates/etc.— adjustments can be made later. We just want you to be thinking about it. All characters start on the beach.
Applications
Who's Allowed?
✔ CRAU, or characters who have experienced life in other games/museboxes. 'Partial CRAU' is not allowed, but if you apply in fresh, you will be able to obtain memories of CRAU during special events.
✔ Original characters
✔ Canon characters who must personally appear and preferably have a speaking role in the material of the canon point (specific episodes, books, films, etc.). You cannot app a minor/supporting character and headcanon the substance of their personality, or extrapolate a character's off-screen activities from material that only their canonmates were seen in
✔ Child characters (see Age warning in the Application section; note that self-sufficiency is important and other characters and players will not be forced to face consequences for failing to take on a dependent without careful OOC plotting)
✔ Multiple iterations of the same canon character are allowed. The two versions must be at least one with CRAU. The current maximum is 2 of each character. This may be raised by 1 if the character exists in another form of media and is determined to be sufficiently different.
✔ Non-human characters (greatest height in all directions is 30 feet; weird genitalia is fine as long as no one has to deal with it if they don't want to)
✔ Agents of D.E.S.T.I.N.Y., allowed as of November 4
✘
✘ Characters who must kill sentient beings (compulsion, physical appetites/dependence, etc.); there are limited NPCs and escalating ICC may render your character unplayable
Players should consider introducing themselves to players of close canon CR before they app. However, this is only required in the case of a group application (castmates arriving together from the same version and canon point of their world), or if you are apping the second version of an existing canon character. The purpose of this is not to mandate approval, but to initiate and encourage intra-cast communication.
no subject
PLAYER NAME: Clara
AGE: 29
CONTACT:
INVITED BY: April
IC:
CHARACTER NAME: Magnus Bane (CRAU: Magnus Lightwood-Bane)
CANON: Shadowhunters TV
CANON POINT: End of episode 2.10.
CRAU: Yes, from
AGE: Old (400s?)
BACKGROUND:
POWERS: Magnus' warlock abilities are pretty diverse. The ones we've seen in the show thusfar are detailed below.
STARTING EQUIPMENT: Daemon (Anned, giant monarch butterfly) + the clothes on his back.
SAMPLES: Network sample & Action sample
+ TDM top level
In-Universe:
EXIT STRATEGY: Magnus and Alec make a trip back to Eudio to claim Alec's earned incentive. Upon arriving at City Hall and obtaining what was agreed upon with the representatives, everyone in the vicinity experiences what seems to be a powerful earthquake. Magnus and Alec together are only able to meet up with Clary of all the people they know in Eudio and when Magnus attempts to portal them to safety, the trio are transported to Xist together instead.
MORALITY: Magnus is very much chaotic good. He abides by a policy of "do no harm, but suffer no nonsense." He won't hurt someone without a reason and will usually utilize his magic to defend, rather than attack. Injustice of any kind is going to result in a negative reaction on his part, particularly on a systemic level (privileged versus oppressed groups). Overall, this isn't likely to result in physical violence, whether it involves magic or not. He's more likely to make scathing remarks than throw a punch/magic fireball.
WAR ATTITUDES: Magnus would be interested in constructive work, whether this means building up the city or helping with missions. He'd be equally likely to engage in both. Community contributions may help to explain this more clearly, but in short, he's willing to use his skills in whatever way will be most useful. He's spent time in a peaceful environment and engaged in pursuits geared more toward community-building (Eudio: running Pandemonium, doing individual magical contracts) and also lived in an environment at war (Brooklyn: fighting Valentine, protecting the Downworld) and both of these very recently.
INTIMATE RELATIONSHIPS: Magnus won't be forming any new romantic relationships, but he's opened up a lot more to the idea of a broader range/number of friendships since his introduction in season one. Add in his time in Eudio and he's positively affectionate with people he cares for, having grown more open in general thanks to his relationships, romantic and otherwise. He won't keep people at a professional distance by default, though he will probably be cautious when it comes to new faces. In the end, he wants to help and he'll extend that help willingly to anyone, but he'll always be the most protective of his family.
COMMUNITY CONTRIBUTIONS: Magnus' magic creates a lot of opportunities. One thing I think he'd want to help with is transportation/exploration via portal. He's good with potions and healing as well, so he'd be keen to offer those services. Practical, concrete offerings related to his magic are going to be the first things he thinks to contribute. It's possible he'll think of more permanent ideas once he's been around a little while, but the immediate focus would be on helping people achieve some stability, whatever that means.
ACCEPTED