spoofer: (piano)
Xistentia: Mod ([personal profile] spoofer) wrote2017-05-13 09:52 pm
Entry tags:

Application

Applications
Join the Game

PLEASE READ:
ALLOWED CHARACTERS

APPLICATIONS ARE OPEN!
Notes:
  • We now operate ROLLING APPLICATIONS that are always open. You can submit 1 character anytime in a month!

  • Our application process has become simplified due to staffing changes, please take note!

  • As apps are always open, reserves are NO LONGER REQUIRED. Please simply complete the application below and post when you are ready.

  • If two people apply for the same character, the first to post their application will be assessed. The second application will only be considered if the first is declined.

  • However, we do allow UP TO TWO versions of each character in game. The second applicant would therefore be permitted to apply for an AU version of that character if they so choose.

  • Agents of D.E.S.T.I.N.Y. or antagonist applications will open on November 4. These characters are either brainwashed (quick resolution) or coerced (slow-play resolution, long-term espionage) to help usher in the apocalypse. More information here!
Please do not link from your journal, make sure all the content is pasted into the comment(s).

OOC:

Player Name: Provide your handle
Age: Indicate you are 18+; players less than 18 years-of-age are not permitted
Contact: One or more of Plurk, PM, or Discord are needed

IC:

Character Name: Mrs. Handsome
Canon: Indicate which version if there are multiple (e.g., book to movie)
CANON POINT: Briefly describe in a sentence.
CRAU: Yes/No, please link the game/musebox the character is from
Age: Note that characters below 16 years of age should be apped with caution, as self-sufficiency/autonomy are extremely important. Heavy interdependency and neglect risks should be OOCly opt-in.
AGENT OF DESTINY: Yes/No, "Brainwashed" or "Coerced." Brainwash agents will be captured in-game and start to remember themselves within 1-2 months of play; coerced agents are knowingly helping the other side but under duress. Antagonists cannot begin gameplay until November 4, 2017, but you may feel free to apply and plot before then!
Background: Brief summary as possible, Wiki links preferred. If you wish to write your own, please us bullet points and be concise, 250-800 words. Please avoid over-describing the world or any jargon, focus more on key points in personality development (see above), changes wrought by CRAU and important CRAU relationships, and events that are likely to be regarded as offensive or sensitive material.
Powers/Abilities: Bullet list preferred. 1-400 words. Include non-human weaknesses/limits and superlative skills. Estimate numerical limits (weight, distance, speed, etc.). At the mods' discretion, destructive capacity may be scaled down based on a maximum lift of 5 tons (~2 full-sized cars).
Starting Equipment: Name your daemon, describe its form (max 50 words), and list any other items the character will be arriving with. Note highly destructive items will be controlled by metaplot. If you have critters that have powers or special abilities, please describe them briefly.
Samples: 1 required, may be from any meme, game, or setting; however, it should have been written within the last year. They should also be written from your preferred canon point.

In-Universe:

Exit Strategy: Maximum of 200 words. If your character is an agent of D.E.S.T.I.N.Y./antagonist, describe what D.E.S.T.I.N.Y. agents did to them (e.g., torture/magical brainwashing, or family held hostage/apocalypse postponed).

For non-antagonists, tell us how the D.E.S.T.I.N.Y. apocalypse and the enemy appeared in their world, then describe the technology or magic the character used to escape their world. Note any characters they are arriving with (i.e., 'group app') including usernames. This may be used for future plot, but don't worry too much about perfect consistency with your group mate/castmates/etc.— adjustments can be made later. We just want you to be thinking about it. All characters start on the beach.


Applications
Who's Allowed?


ALLOWED

✔ CRAU, or characters who have experienced life in other games/museboxes. 'Partial CRAU' is not allowed, but if you apply in fresh, you will be able to obtain memories of CRAU during special events.
✔ Original characters
✔ Canon characters who must personally appear and preferably have a speaking role in the material of the canon point (specific episodes, books, films, etc.). You cannot app a minor/supporting character and headcanon the substance of their personality, or extrapolate a character's off-screen activities from material that only their canonmates were seen in
✔ Child characters (see Age warning in the Application section; note that self-sufficiency is important and other characters and players will not be forced to face consequences for failing to take on a dependent without careful OOC plotting)
Multiple iterations of the same canon character are allowed. The two versions must be at least one with CRAU. The current maximum is 2 of each character. This may be raised by 1 if the character exists in another form of media and is determined to be sufficiently different.
✔ Non-human characters (greatest height in all directions is 30 feet; weird genitalia is fine as long as no one has to deal with it if they don't want to)
Agents of D.E.S.T.I.N.Y., allowed as of November 4

PLEASE NO

Agents of D.E.S.T.I.N.Y., those secretly affiliated with the virus
✘ Characters who must kill sentient beings (compulsion, physical appetites/dependence, etc.); there are limited NPCs and escalating ICC may render your character unplayable

Players should consider introducing themselves to players of close canon CR before they app. However, this is only required in the case of a group application (castmates arriving together from the same version and canon point of their world), or if you are apping the second version of an existing canon character. The purpose of this is not to mandate approval, but to initiate and encourage intra-cast communication.


BACK



lacquers: (nothing a little magic can't fix)

[personal profile] lacquers 2017-06-24 11:21 pm (UTC)(link)
OOC:

PLAYER NAME: Clara
AGE: 29
CONTACT: [plurk.com profile] downworlder
INVITED BY: April

IC:

CHARACTER NAME: Magnus Bane (CRAU: Magnus Lightwood-Bane)
CANON: Shadowhunters TV
CANON POINT: End of episode 2.10.
CRAU: Yes, from [community profile] eudio (app)
AGE: Old (400s?)
BACKGROUND:
Magnus | Season Two

CRAU: Magnus was in Eudio for thirteen months. During that time, he met up with several people from his world, made quite a few new connections, opened a club, and cemented his relationship with Alec Lightwood to the ultimate end of matrimony.

- Upon arriving in Eudio in April, Magnus discovered right away that Alec had come to the city as well. In the coming months, he came to be aware that several others from their world also accepted the representative's offer. He made contact with each of them and discussed enough with them to be aware that he and Alec had come to the city earlier than anyone else from their world, a factor that contributed to a later trip home to get caught up with everyone else.

- In May, Magnus opened a Eudio location of his Brooklyn nightclub, Pandemonium. Several of his friends from Eudio became employees and the club started offering monthly drink specials in the form of a variety of magical cocktails. The club quickly became a huge feature in his Eudio life, not only because Eudio's relaxed attitude about magic meant he could openly advertise it as a place where magic was welcome and, quite literally, on the menu all the time, but also because he formed strong relationships with several of his regular patrons and employees.

- By July, Magnus had made good progress on achieving his first incentive, which requested the Eudio representatives bring back his deceased friend, Ragnor Fell. Having cultivated relationships with several fellow volunteers, some of whom had lost those precious to them, Magnus eventually came to the conclusion that he would rather protect his future than preserve his past. With Alec's permission, he changed his contract with the city from bringing back Ragnor to protecting Alec from all physical harm.

- In September, he and Alec decided that Alec would move into Magnus' apartment and they'd begin living together. This marked a kind of turning point in their relationship, and for Magnus personally, as it resulted in him beginning to think more concretely of their relationship as one that he hoped would be permanent and lasting - that is, as much as it could be so long as he was immortal and Alec wasn't, which is another subject that's come up frequently for them.

- In December, after Magnus' birthday, Alec and Magnus went to their mountain vacation home, where Alec proposed (with a magic ring he'd been hanging onto since September). They married the very next day in a private ceremony. The marriage is extremely significant for Magnus, in part because he's been alive four centuries and has never been married before, despite a desire for it.

- In April, Magnus and Alec returned home to Brooklyn, where the events of their canon resumed. They left for Eudio again as detailed in the exit strategy section.

POWERS: Magnus' warlock abilities are pretty diverse. The ones we've seen in the show thusfar are detailed below.

Healing. He can use magic to speed the healing process for wounds, as well as for pain relief, and can create potions that cure poisons, given the proper ingredients. Potion-making is listed as one of his special skills.
Summoning. He can summon objects from one place to another. In the show, he's only ever shown to do this with small items (a wineglass, for example). In addition, Magnus is capable of summoning demons, with whom he can make contracts for greater power or other purposes. Not really applicable outside his home universe where said demons reside.
Relocation. In one episode, Magnus transports his 'lair' (a loft in Brooklyn) from one location to another.
Elemental control. Summoning fire, potentially other elements. This has been used for combat purposes (striking people, knocking things over or causing them to explode, and restraining enemies).
Wards of protection. Magnus can create permanent/semi-permanent protective barriers around buildings and people. He can also shield himself and others from immediate damage.
Portals. Magnus can create a portal from his current location to any other location he's previously visited.
Sense/physical manipulation. Magnus can influence bodily sensation (speed heart rate, control breathing, affect body temperature, etc).
Immortality. Magnus stopped aging around ~30 and no longer grows any older physically. He is immortal, but not invulnerable.
Glamour. Magnus can affect the appearance of people or objects, either to change or hide aspects of whatever's visible. He uses this ability to conceal his warlock mark, which is a pair yellow cat eyes. His glamour gives his eyes the appearance of being brown, when they actually look as shown in the link. He can lower or dispel the glamour at any time.
Tracking. Using a physical object belonging to a person, Magnus' magic can track their location.

STARTING EQUIPMENT: Daemon (Anned, giant monarch butterfly) + the clothes on his back.

SAMPLES: Network sample & Action sample
+ TDM top level

In-Universe:

EXIT STRATEGY: Magnus and Alec make a trip back to Eudio to claim Alec's earned incentive. Upon arriving at City Hall and obtaining what was agreed upon with the representatives, everyone in the vicinity experiences what seems to be a powerful earthquake. Magnus and Alec together are only able to meet up with Clary of all the people they know in Eudio and when Magnus attempts to portal them to safety, the trio are transported to Xist together instead.

MORALITY: Magnus is very much chaotic good. He abides by a policy of "do no harm, but suffer no nonsense." He won't hurt someone without a reason and will usually utilize his magic to defend, rather than attack. Injustice of any kind is going to result in a negative reaction on his part, particularly on a systemic level (privileged versus oppressed groups). Overall, this isn't likely to result in physical violence, whether it involves magic or not. He's more likely to make scathing remarks than throw a punch/magic fireball.

WAR ATTITUDES: Magnus would be interested in constructive work, whether this means building up the city or helping with missions. He'd be equally likely to engage in both. Community contributions may help to explain this more clearly, but in short, he's willing to use his skills in whatever way will be most useful. He's spent time in a peaceful environment and engaged in pursuits geared more toward community-building (Eudio: running Pandemonium, doing individual magical contracts) and also lived in an environment at war (Brooklyn: fighting Valentine, protecting the Downworld) and both of these very recently.

INTIMATE RELATIONSHIPS: Magnus won't be forming any new romantic relationships, but he's opened up a lot more to the idea of a broader range/number of friendships since his introduction in season one. Add in his time in Eudio and he's positively affectionate with people he cares for, having grown more open in general thanks to his relationships, romantic and otherwise. He won't keep people at a professional distance by default, though he will probably be cautious when it comes to new faces. In the end, he wants to help and he'll extend that help willingly to anyone, but he'll always be the most protective of his family.

COMMUNITY CONTRIBUTIONS: Magnus' magic creates a lot of opportunities. One thing I think he'd want to help with is transportation/exploration via portal. He's good with potions and healing as well, so he'd be keen to offer those services. Practical, concrete offerings related to his magic are going to be the first things he thinks to contribute. It's possible he'll think of more permanent ideas once he's been around a little while, but the immediate focus would be on helping people achieve some stability, whatever that means.