spoofer: (piano)
Xistentia: Mod ([personal profile] spoofer) wrote2017-05-13 09:52 pm
Entry tags:

Application

Applications
Join the Game

PLEASE READ:
ALLOWED CHARACTERS

APPLICATIONS ARE OPEN!
Notes:
  • We now operate ROLLING APPLICATIONS that are always open. You can submit 1 character anytime in a month!

  • Our application process has become simplified due to staffing changes, please take note!

  • As apps are always open, reserves are NO LONGER REQUIRED. Please simply complete the application below and post when you are ready.

  • If two people apply for the same character, the first to post their application will be assessed. The second application will only be considered if the first is declined.

  • However, we do allow UP TO TWO versions of each character in game. The second applicant would therefore be permitted to apply for an AU version of that character if they so choose.

  • Agents of D.E.S.T.I.N.Y. or antagonist applications will open on November 4. These characters are either brainwashed (quick resolution) or coerced (slow-play resolution, long-term espionage) to help usher in the apocalypse. More information here!
Please do not link from your journal, make sure all the content is pasted into the comment(s).

OOC:

Player Name: Provide your handle
Age: Indicate you are 18+; players less than 18 years-of-age are not permitted
Contact: One or more of Plurk, PM, or Discord are needed

IC:

Character Name: Mrs. Handsome
Canon: Indicate which version if there are multiple (e.g., book to movie)
CANON POINT: Briefly describe in a sentence.
CRAU: Yes/No, please link the game/musebox the character is from
Age: Note that characters below 16 years of age should be apped with caution, as self-sufficiency/autonomy are extremely important. Heavy interdependency and neglect risks should be OOCly opt-in.
AGENT OF DESTINY: Yes/No, "Brainwashed" or "Coerced." Brainwash agents will be captured in-game and start to remember themselves within 1-2 months of play; coerced agents are knowingly helping the other side but under duress. Antagonists cannot begin gameplay until November 4, 2017, but you may feel free to apply and plot before then!
Background: Brief summary as possible, Wiki links preferred. If you wish to write your own, please us bullet points and be concise, 250-800 words. Please avoid over-describing the world or any jargon, focus more on key points in personality development (see above), changes wrought by CRAU and important CRAU relationships, and events that are likely to be regarded as offensive or sensitive material.
Powers/Abilities: Bullet list preferred. 1-400 words. Include non-human weaknesses/limits and superlative skills. Estimate numerical limits (weight, distance, speed, etc.). At the mods' discretion, destructive capacity may be scaled down based on a maximum lift of 5 tons (~2 full-sized cars).
Starting Equipment: Name your daemon, describe its form (max 50 words), and list any other items the character will be arriving with. Note highly destructive items will be controlled by metaplot. If you have critters that have powers or special abilities, please describe them briefly.
Samples: 1 required, may be from any meme, game, or setting; however, it should have been written within the last year. They should also be written from your preferred canon point.

In-Universe:

Exit Strategy: Maximum of 200 words. If your character is an agent of D.E.S.T.I.N.Y./antagonist, describe what D.E.S.T.I.N.Y. agents did to them (e.g., torture/magical brainwashing, or family held hostage/apocalypse postponed).

For non-antagonists, tell us how the D.E.S.T.I.N.Y. apocalypse and the enemy appeared in their world, then describe the technology or magic the character used to escape their world. Note any characters they are arriving with (i.e., 'group app') including usernames. This may be used for future plot, but don't worry too much about perfect consistency with your group mate/castmates/etc.— adjustments can be made later. We just want you to be thinking about it. All characters start on the beach.


Applications
Who's Allowed?


ALLOWED

✔ CRAU, or characters who have experienced life in other games/museboxes. 'Partial CRAU' is not allowed, but if you apply in fresh, you will be able to obtain memories of CRAU during special events.
✔ Original characters
✔ Canon characters who must personally appear and preferably have a speaking role in the material of the canon point (specific episodes, books, films, etc.). You cannot app a minor/supporting character and headcanon the substance of their personality, or extrapolate a character's off-screen activities from material that only their canonmates were seen in
✔ Child characters (see Age warning in the Application section; note that self-sufficiency is important and other characters and players will not be forced to face consequences for failing to take on a dependent without careful OOC plotting)
Multiple iterations of the same canon character are allowed. The two versions must be at least one with CRAU. The current maximum is 2 of each character. This may be raised by 1 if the character exists in another form of media and is determined to be sufficiently different.
✔ Non-human characters (greatest height in all directions is 30 feet; weird genitalia is fine as long as no one has to deal with it if they don't want to)
Agents of D.E.S.T.I.N.Y., allowed as of November 4

PLEASE NO

Agents of D.E.S.T.I.N.Y., those secretly affiliated with the virus
✘ Characters who must kill sentient beings (compulsion, physical appetites/dependence, etc.); there are limited NPCs and escalating ICC may render your character unplayable

Players should consider introducing themselves to players of close canon CR before they app. However, this is only required in the case of a group application (castmates arriving together from the same version and canon point of their world), or if you are apping the second version of an existing canon character. The purpose of this is not to mandate approval, but to initiate and encourage intra-cast communication.


BACK



amplifyings: (❃ a girl with kaleidoscope eyes)

[personal profile] amplifyings 2017-05-31 05:40 am (UTC)(link)
OOC:

PLAYER NAME: Sammy
AGE: 28
CONTACT: [plurk.com profile] unnideul
INVITED BY: chinatown

IC:

CHARACTER NAME: Blue Sargent
CANON: The Raven Cycle
CANON POINT: The Raven King ( end of chapter 27 -- aka Not 6:21 ) -- Blue and Gansey have just found their friend Noah possessed by something, Blue nearly loses an eye and all the gang regroup in the hospital waiting room.
CRAU: Negative, Ghost Rider.
AGE: 18
BACKGROUND:
Blue Sargent @ TRC Wikia

POWERS:
    + most wanted Starbucks table : Blue has no psychic abilities of her own, despite coming from a family of psychics. She is, however, an amplifier. She makes things louder, and makes it easier for other psychics by way of reflecting the energy over and over again to make it stronger -- this is also why she is considered to be a mirror.
    + a deadly first kiss : Since Blue was very young, she has been told that she'll ultimately kill her true love with a kiss.

STARTING EQUIPMENT:
1 (one) set of clothes
1 (one) pair of shoes
( both on her person at the time. )
1 (one) daemon: sapient tree named Shrubd.

SAMPLES: TDM + various general threads

In-Universe:

EXIT STRATEGY: In canon, when Blue is unable to get a hold of her mother after multiple attempts to call and check in (her mother's stipulations of going out while being grounded required that she do so every forty-five minutes.), she and Gansey abruptly leave a toga party at new friend Henry Cheng's pseudo-frat house. They return to Blue's house at 300 Fox Way and come upon their ghost friend Noah right in the midst of being possessed by something -- looking absolutely terrifying and doing some downright creepy, horror movie stuff. (Soon after in canon, they find out that this something is known as the Unmaker -- or, in this case, D.E.S.T.I.N.Y. presenting itself as the Unmaker -- The same thing that is poisoning Ronan's dreams, killing him, and unmaking his dream things.) Unfortunately, the unmaking doesn't stop with Noah and the entire world starts to come undone at the seams, black oozing like blood from literally everywhere, and Noah's ragged cry echoing inside of her head. Conjuring up every protective image her mother had taught her in her mind, Blue takes cover in the first thing that she sees: a portal -- which she thinks will lead her to somewhere familiar and safe. Preferably Cabeswater. Hopefully Cabeswater.

Instead, it drops her directly into the ocean.
MORALITY: There's almost nothing that Blue wouldn't do for the people she cares about -- her family and the friends that she considers just as close as her family. -- she'd give them the food off her plate, the shirt off her back, and be the first to stick by their side when the rest of the world has turned their back on them. She has a sense of right and wrong, and even for all her typical teenage rebellion (defying her mother, getting briefly expelled from school, almost-kissing boys who would die from it.) Blue still often opts to make the "good" or "right" decision. That isn't to say that what she feels is the "good" or "right" thing to do always is the right thing, and on more than on occasion she's ended up hurting someone dear to her in an attempt not to do so.
WAR ATTITUDES: Blue is not a fighter by nature. She has argumentative streaks, no doubt, but she's not the type to go charging headfirst into battle, and would rather avoid confrontation than going to seek it out, if at all possible. She's not the type to sign up to go and fight, and instead Blue would be more interested in helping: rebuilding and strengthening the community, figuring out how to repair what's wrong with their world (if at all possible.), trying to make a change and actually doing so. Reconnaissance missions and exploring new places would interest her, as long as the danger is on the lower side. However, she isn't afraid to fight alongside her friends and loved ones, she's willing to make sacrifices for them because of how important they are to her -- Blue's bravery is formed from her fear, she's brave because she knows she is afraid.
INTIMATE RELATIONSHIPS: Blue and intimate relationships have a very.... rocky history with one another. She's been told all of her life that she's doomed to kill her true love the moment that she kisses him and has spent a good portion of her adolescence and teenage years trying to avoid intimacy altogether. She doesn't do boyfriends, she doesn't go on dates, she doesn't have much of a care for the boys that are her age at her school. She's considered very eccentric and a little weird by most students at her school (and while eccentricity has the ability to make her popular, likable and "cool" with her peers, Blue shows very little interest in them.), and has been since she started her formal education. But, all that aside, Blue has a very big heart. She's overflowing with love, comes from a small blue house that's overflowing with love, and has so much of it to give. Her friends are her family and she's unabashedly loyal to them. She's a little abrasive at first, a little stand-offish and a little difficult to open up, but once she does, she gives everything to the people that she cares about and those that she considers important to her.
COMMUNITY CONTRIBUTIONS: Blue has a natural wanderlust, she wants to explore the world. She wants to see what is out there waiting for her and she wants to experience all there is to experience. Back in Henrietta, there seemed to be very little chance of that ever happening -- her options for traveling the world after graduation are thwarted by her income. -- and she'd be forced to settle with the adventures of one summer spent exploring the ley line that had only taken her as far as the outskirts of her hometown. With this new world at her fingertips -- or quite literally, under her feet -- she'd be anxious to explore all that it has to offer and discover it's secrets. It's a world that both looks similar to her own, but also completely different, and for all the hidden magic that she knows exists in her own world, she'd actively seek out whatever magic exists in this new one. Blue isn't a person who has magic flowing through her -- she doesn't possess the psychic abilities of her mother and aunts, she doesn't have the connection to Cabeswater like Adam, or the ability to pull from her dreams like Ronan, or the commanding intention of Gansey. She merely amplifies it all. -- and thus has a burning desire to see it with her own eyes. To know that it truly exists even if she doesn't have any of her own.
Edited 2017-05-31 09:13 (UTC)