Entry tags:
Application
Applications
Join the Game
ALLOWED CHARACTERS
Notes:Please do not link from your journal, make sure all the content is pasted into the comment(s).
- We now operate ROLLING APPLICATIONS that are always open. You can submit 1 character anytime in a month!
- Our application process has become simplified due to staffing changes, please take note!
- As apps are always open, reserves are NO LONGER REQUIRED. Please simply complete the application below and post when you are ready.
- If two people apply for the same character, the first to post their application will be assessed. The second application will only be considered if the first is declined.
- However, we do allow UP TO TWO versions of each character in game. The second applicant would therefore be permitted to apply for an AU version of that character if they so choose.
- Agents of D.E.S.T.I.N.Y. or antagonist applications will open on November 4. These characters are either brainwashed (quick resolution) or coerced (slow-play resolution, long-term espionage) to help usher in the apocalypse. More information here!
OOC:
Player Name: Provide your handle
Age: Indicate you are 18+; players less than 18 years-of-age are not permitted
Contact: One or more of Plurk, PM, or Discord are needed
IC:
Character Name: Mrs. Handsome
Canon: Indicate which version if there are multiple (e.g., book to movie)
CANON POINT: Briefly describe in a sentence.
CRAU: Yes/No, please link the game/musebox the character is from
Age: Note that characters below 16 years of age should be apped with caution, as self-sufficiency/autonomy are extremely important. Heavy interdependency and neglect risks should be OOCly opt-in.
AGENT OF DESTINY: Yes/No, "Brainwashed" or "Coerced." Brainwash agents will be captured in-game and start to remember themselves within 1-2 months of play; coerced agents are knowingly helping the other side but under duress. Antagonists cannot begin gameplay until November 4, 2017, but you may feel free to apply and plot before then!
Background: Brief summary as possible, Wiki links preferred. If you wish to write your own, please us bullet points and be concise, 250-800 words. Please avoid over-describing the world or any jargon, focus more on key points in personality development (see above), changes wrought by CRAU and important CRAU relationships, and events that are likely to be regarded as offensive or sensitive material.
Powers/Abilities: Bullet list preferred. 1-400 words. Include non-human weaknesses/limits and superlative skills. Estimate numerical limits (weight, distance, speed, etc.). At the mods' discretion, destructive capacity may be scaled down based on a maximum lift of 5 tons (~2 full-sized cars).
Starting Equipment: Name your daemon, describe its form (max 50 words), and list any other items the character will be arriving with. Note highly destructive items will be controlled by metaplot. If you have critters that have powers or special abilities, please describe them briefly.
Samples: 1 required, may be from any meme, game, or setting; however, it should have been written within the last year. They should also be written from your preferred canon point.
In-Universe:
Exit Strategy: Maximum of 200 words. If your character is an agent of D.E.S.T.I.N.Y./antagonist, describe what D.E.S.T.I.N.Y. agents did to them (e.g., torture/magical brainwashing, or family held hostage/apocalypse postponed).
For non-antagonists, tell us how the D.E.S.T.I.N.Y. apocalypse and the enemy appeared in their world, then describe the technology or magic the character used to escape their world. Note any characters they are arriving with (i.e., 'group app') including usernames. This may be used for future plot, but don't worry too much about perfect consistency with your group mate/castmates/etc.— adjustments can be made later. We just want you to be thinking about it. All characters start on the beach.
Applications
Who's Allowed?
✔ CRAU, or characters who have experienced life in other games/museboxes. 'Partial CRAU' is not allowed, but if you apply in fresh, you will be able to obtain memories of CRAU during special events.
✔ Original characters
✔ Canon characters who must personally appear and preferably have a speaking role in the material of the canon point (specific episodes, books, films, etc.). You cannot app a minor/supporting character and headcanon the substance of their personality, or extrapolate a character's off-screen activities from material that only their canonmates were seen in
✔ Child characters (see Age warning in the Application section; note that self-sufficiency is important and other characters and players will not be forced to face consequences for failing to take on a dependent without careful OOC plotting)
✔ Multiple iterations of the same canon character are allowed. The two versions must be at least one with CRAU. The current maximum is 2 of each character. This may be raised by 1 if the character exists in another form of media and is determined to be sufficiently different.
✔ Non-human characters (greatest height in all directions is 30 feet; weird genitalia is fine as long as no one has to deal with it if they don't want to)
✔ Agents of D.E.S.T.I.N.Y., allowed as of November 4
✘
✘ Characters who must kill sentient beings (compulsion, physical appetites/dependence, etc.); there are limited NPCs and escalating ICC may render your character unplayable
Players should consider introducing themselves to players of close canon CR before they app. However, this is only required in the case of a group application (castmates arriving together from the same version and canon point of their world), or if you are apping the second version of an existing canon character. The purpose of this is not to mandate approval, but to initiate and encourage intra-cast communication.
Application
PLAYER NAME: Moony
AGE: 24
CONTACT:
INVITED BY: April
IC:
CHARACTER NAME: Vanyel Greyjoy/The Dragonborn
CANON: The Elder Scrolls V: Skyrim
CANON POINT: The very start of the Dragonborn questline, about to set off for Solstheim to investigate the cultists who just tried to kill him.
(In the interests of full disclosure, he also has both the main questline and the Dawnguard questline under his belt at this point.)
CRAU: Yes, coming from the game
AGE: 30
BACKGROUND:
POWERS: In a word, magic. In more detail:
Standard Tamriel-style battle magic, which includes
-slinging around fire, lightning, and ice (though he's much better with fire than either of the other two)
-summoning up minor daedra (essentially low-level demons) to assist him in battle
-conjuring up a spare sword or bow
-tossing up wards of varying strengths to deflect incoming magical attacks
-healing spells, including Fast Healing and Healing Hands; he's got enough skill points into these to make a fairly competent battlefield medic
Special Dragonborn abilities
-ability to use dragon-language incantations, known as Shouts, as easily as an actual dragon
-ability to absorb the knowledge/experience/souls of dragons he defeats in combat
Non-combat
-alchemy, aka brewing potions; he's got the most practice at healing, stamina- and magicka-restoring, and potions of Cure Disease and also knows how to brew a couple of different poisons
-enchanting, aka laying protective enchantments on shields/armor, enchantments to increase sneakiness/strength/etc, and enchantments to enhance weapons (like, for example, making them more effective against the undead)
STARTING EQUIPMENT:
Daemon: Zeymahd, a dragon small enough to sit comfortably on his shoulders
Leather Armor
A small assortment of weapons, including:
-Dragonbane, a katana-like sword enchanted to do extra damage against dragons
-Dawnbreaker, a one-handed sword enchanted to deal fire damage to all enemies and bonus damage against the undead
-Enhanced Dwemer Crossbow, a crossbow plated with something that looks like brass, and assorted bolts for it in both plain steel and Dwemer metal, some of which also explode
His pack, contents of which include
-A bedroll
-A waterskin
-A spare cloak
-Some small provisions, along the lines of jerky, travel-bread, nuts, and dried fruit/berries
-Various alchemy ingredients (couple bits of burnt spriggan wood, rough handful of snowberries, pressed dragonstongue and mountain flowers, that sort of thing)
SAMPLES: Network, Log
Bonus in case the network thread from the TDM isn't long enough: Eudio Network
In-Universe:
EXIT STRATEGY: Tried to emulate certain ancient Nord heroes and open a 'wound' in space-time with an Elder Scroll, possibly only managed because the universe was already unravelling; he'll have tried to bring at least two people (Erandur and Serana) with him, and being separated from them will give him even more motivation to do whatever he can to set his world to rights - especially if that means saving them
MORALITY: If it comes down to the rules/law vs. doing what he feels is right, he'll ignore the former without a second thought, and there's very little he wouldn't do to keep 'his' people safe and happy, but he does have limits. He tries to solve problems peacefully if at all possible, only fighting in self-defense or defense of his friends.
WAR ATTITUDES: Vanyel would insist that he's a lover, not a fighter - but that's never stopped him from taking on god-dragons and vampire lords and everything in between, and refusing to give up no matter how heavily the odds seem to be stacked against him. He'll be more than willing to take D.E.S.T.I.N.Y on, too, just like he did Alduin and Harkon.
But he also has a habit of putting down roots without really meaning to - he did it in Skyrim, he did it in Eudio, and he'll more than likely do it here as well.
INTIMATE RELATIONSHIPS: He's a very sociable, out-going sort, so friendship is definitely on the table! As are sexual encounters - he was raised by devotees of a sex goddess, whose sole command to her followers can be very easily interpreted as "go forth and bone," and he tries his best to obey that.
Genuine romance would be much slower-burn, and given that his lady love from Eudio is also here and he's not going to want to break things off with her, the end result would be an open relationship.
COMMUNITY CONTRIBUTIONS: He would definitely want to set his world right, so would absolutely sign up for any and all missions that could help with that. Exploration would be on the list as well - he's an intensely curious person, and given a whole new world to explore and learn about, won't be able to resist. He'd also be more than willing to teach others (magic, alchemy, fighting or some combination of) and enchant things for people.
ACCEPTED