disbands: (bloody)
BARCLAY ODELL ([personal profile] disbands) wrote in [personal profile] spoofer 2017-07-01 05:20 pm (UTC)

OOC:

PLAYER NAME: Chinatown
AGE: 25
CONTACT: [plurk.com profile] amaebi
INVITED BY: Self

IC:

CHARACTER NAME: Barclay Odell
CANON: Original
CANON POINT: Age 24, rescued from British Naval ship on his way to the gallows
CRAU: Yes ([community profile] eudio)
AGE: 25
BACKGROUND:
Barclay was born in Brisol, 1692, in abject poverty, at a time when death tolls due to disease and unsafe work were astronomical. His parents were killed by these factors and he was left to an orphanage that was overflowing at the seams. He lived a very dog-eat-dog life until he met Cassidy Hawking, who was a younger boy in the merchant class and befriended him despite their differences. They ran smol heists together and Barclay was invited over for Christmasses and over events, despite the concerns of Cassidy's parents. Cass even taught him to read.

It fell apart in 1707. At 15, Barclay and Cassidy were beset by a pressgang on the docks, adult men prepared to abduct them both into service at sea. They got Cassidy free, but the men's hold was too good on Barclay-- and Cassidy fled. He had no other choice, but it sparked a grudge in Barclay's heart.

Life got better for awhile before it became worse. Barclay was a natural seaman and it was inevitable the Navy got him once he looked of age. He joined Queen Anne's war against the Spanish and did very well for himself, learning to blend in with those better read, to shoot better, eventually the business of killing, itself. Well-paid and attractively uniformed, he started to think in terms of having a real future. Returning to Bristol, he discovered Cassidy and his father had deserted the Hawking family to work as privateers— pirates!-- and he felt both disgusted and betrayed. He courted Cassidy's sister, Magdalene, promising to wed her once the war was done.

Unfortunately, the end of the war meant the Navy had no more use for him, who'd come off the street. He ended his relationship with Magda and went back to sailing and the long voyages were hazardous and gruelling, leaving him with scurvy and malnutrition. The breaking point was when he lost a tooth, weakened by disease. Something inside him snapped and he finally turned to the only lifestyle that offered the potential for enough pay to be worth this: piracy, even though it disgusted him.

His pirate career lasted awhile. Fortunately, he had a stomach for killing after the war; his soul felt empty. However, his captain was not a wise man and the Navy caught up to them sooner than later. Barclay's crew was offered a deal: help them capture Cassidy Hawking, now a truly notorious pirate, or be executed. Barclay took the deal and infiltrated Cassidy's people, befriending his young friend again— painful on all counts. However, when the Navy's trap sprung, they reneged on Barclay, condemning him back to the noose. So like a traitor to be betrayed.

It's there that the Eudio representatives (CRAU) came for Barclay. He accepted an incentive to get his life back in order, to have peace and freedom, a queit life without the threat of execution.

Eudio itself was a culture shock. Barclay had thought all the kindness and softness had been worn out of him,
but the city showed him it was not so. It started off rough, of course— a fish out of water, he met Cassidy there and they reacted to each other in rage, ending up in jail their first night. Soon after, however,
Barclay made friends-- vampires, faeries, sky pirates, and other Europeans from times before his. He even inherited the Aerie from a Eudian, a vast dock with equipment to repair and build ships-- including airships. He reconciled with Cassidy and fell in love with Kenzi Malikov (in-game).
POWERS: None, Barclay is a mundane human
STARTING EQUIPMENT: Clothes, flintlock pistol, possum-shaped daemon called Flourd

SAMPLES: In-Universe:

EXIT STRATEGY: An Naval battalion of crimson soldiers set upon Barclay at his dock-side place of work, the Aerie, from the sea. Barclay fought and fell into the water. He was pulled under and then came up offshore from Xistentia, with water in his lungs but unharmed and very much alive.
MORALITY: Barclay thinks of himself as amoral, but that's become less and less true since Eudio, which pried off the callous, cynical expectations and buried his thirst for revenge. He is still rather grey in many ways, prepared to lie, cheat, steal, or kill if it means his survival or that of anyone he loves. However, he odes occasionally stop up against granules of honor or old-fashioned gentlemanly notions that he kept since Naval service. He tends to avoid hurting women and children, certainly, which is inextricably connected to sexist and ageist stereotypes. He has other minor blind spots too-- race, class, all that.
WAR ATTITUDES: Pressganged into military service as a child, Barclay grew up around military men then joined the war himself once he was old enough. He fought the Spanish for Queen Anne and is familiar with many aspects of war, including the corruption of bureaucracy and expendableness of minions such as he, and how ugly and dishonorable many aspects of combat are— a far cry from the dress uniforms and talk of gentlemanly conduct.
INTIMATE RELATIONSHIPS: Barclay is currently in an official relationship with Kenzi, who arrived in the first wave. Despite the gap in time, he is very much invested in this. They were in the midst of negotiating the boundaries of exclusivity, so that remains unclear-- he's a malleable fellow as long as he knows he comes first in her heart. However, he is more open now to having close friends and good allies than ever before, having done much healing in Eudio.
COMMUNITY CONTRIBUTIONS: In Eudio, Barclay inherited a workshop and repair station for ships of all types... including steampunk-style airships! Although he stuck mostly to work with aquatic vessels, he started to study up and explore increasing interest in other types of transport and mechanical learning. In Xistentia, he is likely to focus on soldiering (defense, adventure), seafaring (watching the sea for enemy action, as well as fishing, exploring), hunting, and renewing his relationship with Kenzi.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting