PLAYER NAME: Chase AGE: over 18 CONTACT: weallfloat
IC:
CHARACTER NAME: Meliorn CANON: Shadowhunters (TV) CANON POINT: End of S1 CRAU: No AGE: Unknown, most likely over 130 BACKGROUND:
The TV wiki link. I'll be supplimenting things from the book's wiki and this if I need to. If there's any discrepencies, I'll let the mods know.
POWERS: -Grace/swiftness: What it says on the tin. Meliorn is a supernatural creature, and can be unnaturally fast. Not flash levels of fast, and while he can't dodge a bullet he can side step a sword with ease. -Magic/Ley lines: Meliorn is also able to sense and open portals to other dimensions thanks to ley lines. I fully expect this to be nerfed for game purposes. -Truth: while not necesarily a power and more of a huge flaw, Seelie and fae are unable to lie. -Deception: Because of the abovementioned trait, Meliorn's kind has become very, very good at verbage. He is extremely good at dodging questions, turning phrases back onto the other person and the like. This includes everything from haggling to intense interrogations. -Nature: Meliorn and Seelie are tied with nature. Meliorn's knowledge of flora and fauna are exceptional, being one with them and even being able to move branches out of the way with his mind when conjuring portals. -Seelie Knight: A knight in the Seelie court, Meliorn is able to defend himself expertly. *if anything else gets revealed during the run of his canon, I will contact the mods and update! STARTING EQUIPMENT: Normal clothes an the like, nothing special will be on him at his canon point. His Daemon will take the form of a Bunnyhawk, but small enough to perch on his shoulder. His daemon name will be Knightd.
EXIT STRATEGY: In the chaos and destruction of the Seelie court, Meliorn was in charge of escaping with their Queen. In a last-ditch effort to get her somewhere safe, he opened a portal to what was supposed to be a different reality of their own world. Instead, he wound up here.
meliorn | shadowhunters
PLAYER NAME: Chase
AGE: over 18
CONTACT:
IC:
CHARACTER NAME: Meliorn
CANON: Shadowhunters (TV)
CANON POINT: End of S1
CRAU: No
AGE: Unknown, most likely over 130
BACKGROUND:
POWERS: -Grace/swiftness: What it says on the tin. Meliorn is a supernatural creature, and can be unnaturally fast. Not flash levels of fast, and while he can't dodge a bullet he can side step a sword with ease.
-Magic/Ley lines: Meliorn is also able to sense and open portals to other dimensions thanks to ley lines. I fully expect this to be nerfed for game purposes.
-Truth: while not necesarily a power and more of a huge flaw, Seelie and fae are unable to lie.
-Deception: Because of the abovementioned trait, Meliorn's kind has become very, very good at verbage. He is extremely good at dodging questions, turning phrases back onto the other person and the like. This includes everything from haggling to intense interrogations.
-Nature: Meliorn and Seelie are tied with nature. Meliorn's knowledge of flora and fauna are exceptional, being one with them and even being able to move branches out of the way with his mind when conjuring portals.
-Seelie Knight: A knight in the Seelie court, Meliorn is able to defend himself expertly.
*if anything else gets revealed during the run of his canon, I will contact the mods and update!
STARTING EQUIPMENT: Normal clothes an the like, nothing special will be on him at his canon point. His Daemon will take the form of a Bunnyhawk, but small enough to perch on his shoulder. His daemon name will be Knightd.
SAMPLES: Here.
EXIT STRATEGY: In the chaos and destruction of the Seelie court, Meliorn was in charge of escaping with their Queen. In a last-ditch effort to get her somewhere safe, he opened a portal to what was supposed to be a different reality of their own world. Instead, he wound up here.